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Sensorial network framework embedded in ubiquitous mobile devices

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dc.rights.license CC BY eng
dc.contributor.author Behan, Miroslav cze
dc.contributor.author Krejcar, Ondřej cze
dc.contributor.author Sabbah, Thabit cze
dc.contributor.author Selamat, Ali Bin cze
dc.date.accessioned 2020-06-07T21:01:28Z
dc.date.available 2020-06-07T21:01:28Z
dc.date.issued 2019 eng
dc.identifier.issn 1999-5903 eng
dc.identifier.uri http://hdl.handle.net/20.500.12603/343
dc.description.abstract Today's digital society is interconnected and networked, with modern smart devices ubiquitously built into and embedded within smart environments and other environments, where people (their users) typically live. It is very important to mention that sensorial awareness of an environment depends on one's current location and equipment, as well as the equipment's real-time capabilities. Personal sensorial information is considered to be the key factor for progress in the improvement of the productivity of everyday life and creation of a smart surrounding environment. This paper describes the design, implementation, and testing process of a new sensorial framework based on the current possibilities created by ubiquitous smart mobile devices with sensors, which involves computing power and battery power issues. The two parts of the proposed framework have been designed, implemented, and tested. The client part is represented by a front-end mobile application, and the back-end part is represented by a server-side application. The analysis of the data, captured during the testing phase, involves the analysis of the processing time, battery consumption, and transmitted data amount. This analysis reveals that Transmission Control Protocol (TCP) and user datagram protocol (UDP) protocols have a comparable performance, although TCP is preferable for use in local networks. In comparison to other solutions such as MobiSense or Feel the World framework, the final solution of the proposed and developed sensorial framework has two main capabilities, which are the security support and social networking possibilities. The advantage of the MobiSense platform is the existence of several real-world applications, whereas the proposed sensorial framework needs to be verified in the massive context of many users in real time. © 2019 by the authors. eng
dc.format p. "Article number 215" eng
dc.language.iso eng eng
dc.publisher MDPI AG eng
dc.relation.ispartof Future Internet, volume 11, issue: 10 eng
dc.subject Android eng
dc.subject Cloud eng
dc.subject Framework eng
dc.subject Industry 4.0 eng
dc.subject IoT eng
dc.subject Mobile eng
dc.subject Monitoring eng
dc.subject Sensor eng
dc.subject Android cze
dc.subject Mrak cze
dc.subject Rámec cze
dc.subject Průmysl 4.0 cze
dc.subject IoT cze
dc.subject Mobilní, pohybliví cze
dc.subject Monitorování cze
dc.subject Senzor cze
dc.title Sensorial network framework embedded in ubiquitous mobile devices eng
dc.title.alternative Senzorická síťová struktura zabudovaná do všudypřítomných mobilních zařízení cze
dc.type article eng
dc.identifier.obd 43875611 eng
dc.identifier.doi 10.3390/fi1110215 eng
dc.description.abstract-translated Today's digital society is interconnected and networked, with modern smart devices ubiquitously built into and embedded within smart environments and other environments, where people (their users) typically live. It is very important to mention that sensorial awareness of an environment depends on one's current location and equipment, as well as the equipment's real-time capabilities. Personal sensorial information is considered to be the key factor for progress in the improvement of the productivity of everyday life and creation of a smart surrounding environment. This paper describes the design, implementation, and testing process of a new sensorial framework based on the current possibilities created by ubiquitous smart mobile devices with sensors, which involves computing power and battery power issues. The two parts of the proposed framework have been designed, implemented, and tested. The client part is represented by a front-end mobile application, and the back-end part is represented by a server-side application. The analysis of the data, captured during the testing phase, involves the analysis of the processing time, battery consumption, and transmitted data amount. This analysis reveals that Transmission Control Protocol (TCP) and user datagram protocol (UDP) protocols have a comparable performance, although TCP is preferable for use in local networks. In comparison to other solutions such as MobiSense or Feel the World framework, the final solution of the proposed and developed sensorial framework has two main capabilities, which are the security support and social networking possibilities. The advantage of the MobiSense platform is the existence of several real-world applications, whereas the proposed sensorial framework needs to be verified in the massive context of many users in real time. © 2019 by the authors. cze
dc.publicationstatus postprint eng
dc.peerreviewed yes eng
dc.source.url https://www.mdpi.com/1999-5903/11/10/215/htm# cze
dc.relation.publisherversion https://www.mdpi.com/1999-5903/11/10/215/htm# eng
dc.rights.access Open Access eng


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